August 17, 2010

The Tablecloth Incident

“When envoys are sent with compliments in their mouths, it is a sign that the enemy intends a truce.” ~ Sun Tzu

So last Thursday at the Slip, I was doing the usual shuffle of trying to be all hostess-y during concerts balanced against the general IM parade when I received what can only be regarded as the most backhanded compliment ever. The gent to blame (nameless here to protect the anything but innocent) left for the night and bade farewell by sending me the following IM:

Nameless Non-Innocent: You really have a sexy avatar — there aren’t many who can pull off a tablecloth and make it look hot.

I fixed spelling errors, punctuation and capitalization, but otherwise that’s word for word.

So, let’s start with the fact that the guy is a sort-of-acquaintance-but-mostly-total-stranger. He knows friends I know, or seems to, but we don’t engage in more than hello and goodbye on occasion. So this comment comes 100% out of the blue. I’m pretty sure it was well-intended — which is kinda the most cringe-y part of the entire thing.

Also, how do you respond to compliments about an avatar being “sexy” or “hot?” I mean, I didn’t work out for this bod or spend hours on my hair and make-up. Do I think my avatar is cute and nummy? Yes — she fits my personal tastes. Do I appreciate other people may or may not feel the same? Of course. Would I take any feedback negative or positive personally? Um. How?

Don’t get me wrong — I appreciate it when someone says they like the sort of style I project, or when they squee over an outfit I put together. To me, that reflects a symbiotic pixel vanity and I do allow a smile here and there when someone compliments my aesthetic choices. But the “sexiness” thing always leaves me wanting to smirk and reply “thanks, your slider settings get me really hot, too.” But, you just know the sarcasm would be lost. To be fair, I don’t handle these sorts of compliments well IRL, either. Basically what someone is saying is they like the lot you drew in the genetic lottery. I suppose, comparing the two, at least I picked my own slider settings.

Most importantly of all, the dress I was wearing was a-fucking-dorable and deserves more than to be labeled a tablecloth!

One Shoulder Lace Dress from *COCO*

One Shoulder Lace Dress from *COCO*

Meet the One-Shoulder Lace Dress from COCO. Yes, I know it’s shamelessly frilly and girly, but it’s the end of Summer and this breezy little number begged wearing. Admittedly, it’s not my normal fare (if for no other reason than I don’t generally like one-shoulder anything) but there’s something sweet about it. Fair warning — it was a bitch to fit to my fashion-waif shape; I had to shrink the lace ruffle sculpts quite a bit and I had to prim-by-prim fit the skirt.

As lace flirting with sheer goes, I appreciate efforts like these put out by designers because they cover all the important bits and allow for a delicate, feminine look that flashes a lot of skin, but keeps you on the “good girl” side of the tracks. As there are soon going to be a bunch of kids wandering around the grid next to us, I imagine that will become more important. Saints preserve us all.

The dress also comes in ecru/beige and black in addition to the white I selected. And the ruffles can be used as a stand alone top if you’re into that sort of thing.

Icing - Princess Pearls

Icing - Princess Pearls

I accessorized with the perfect-with-anything Princess Pearls from Icing — which I’m relatively sure every woman in SL must have in their inventory. If they don’t…I cannot imagine why.

As for the shoes, I’m doing a second entry on them. Stay Tuned.

Where Does She Get Those Wonderful Toys:

One-Shoulder Lace Dress - L$300
*COCO*
http://slurl.com/secondlife/COCO%20DESIGNS/86/118/521

Princess Pearls Set - L$195
Icing
http://slurl.com/secondlife/Mischief/126/175/25

July 30, 2010

Tropic of Summer Ensemble

“In summer, the song sings itself.” ~ William Carlos Williams

I haven’t felt like reviewing an outfit for a while, but every so often something squee-worthy drags me up to the photo cylinder. Recently, I went scrounging around the grid for a “spoil me” Summer outfit to wear for the re-launch of my music venue.

Tropic of Summer Ensemble

Tropic of Summer Ensemble

What I came up with was one of those outfits I haven’t wanted to take off for a week and a half. I’ve donned it my “Tropic of Summer Ensemble” and I do believe I’ve struck yummy.

Tropic of Summer Skirt

Tropic of Summer Skirt

To start off, we have the “To The Beach” wrap skirt from Hudson’s Clothing Co. This is a lovely little Summer wrap that doesn’t quite feed my sarong fetish, but comes pretty damn close. The single system layer is a richly-textured pant that is modest enough for public exposure while still revealing a bit of cheek. The fabric pattern is intricate and could potentially wear well on its own for a sunning suit outfit if accessorized nicely. Alas, it only comes on the panty layer, so you have limited mix and match options with it. The waist is a folded scarf sculpt prim that “ties” on the hip. The rest of the flex prims cascade down to form a semi-transparent asymmetrical layered skirt. The prim elements are a single item which attach, by default, to the pelvis.

Tropic of Summer Skirt Bottoms

Tropic of Summer Skirt Bottoms

There’s no reinventing the wheel happening with this item. It works and I like the look of it, but it’s the same flex skirt with the same transparency issues you’ve seen dozens of times over. It’s a very basic item that does not come with re-size scripts, but it’s copy and mod, so you can tinker. Modestly priced, I found it a very handsome piece for the sheckles. On a side-note it also comes in green, blue, and “dusk” (which is more or less a light purple-ish). If you like airy feminine skirts with a gypsy feel, this is your type of ticket.

Tropic of Summer Blouse

Tropic of Summer Blouse

Moving on to blouse action, we have the “Summer Tie-Up” in “primrose.” If you like it, you should run — do not walk - I said RUN to Prim & Pixel Paradise to grab it because it’s only L$1 for who knows how long. I wasn’t familiar with Prim & Pixel and I found the included notecard too long and obnoxious, explaining how signing up for some group that was never named or linked to will get you exclusive this-or-that and after that point “they will be gone gone gone fahhhevah”. You can’t make this stuff up. I appreciate that designers want to encourage people to join their update groups, but given the limitations of SL groups and how many people have to pick and choose, this sort of bullying runs the opposite direction of inspiring customer loyalty from my perspective. If you have to force me to stay in your group through product blackmail, you’re doing something wrong. But then using ASCII graphics, phrases like “da bunnehs” and being KIND OF ANNOYING with CAPS LOCK probably means I’m not the target customer base.

Tropic of Summer - Blouse Seam Issues

Tropic of Summer - Blouse Seam Issues

That said, the top is darling with scalloped edges and silver conchos at the gather between the breasts and at the tie in the back. If you’re a seam watcher you’re not going to be happy as both the side seams and where one of the panels meets the rest of the layer in the back are not exactly prime-time ready. But, I can assure you, it’s cute enough to not really focus on the shortcomings. For the price and for the charm, it’s full of happy. It comes on undershirt, shirt, and jacket layers for mix and match mayhem.

Tropic of Summer - Floppy Hat

Tropic of Summer - Floppy Hat

Next we have the Floppy Hat w/ Scarf from GOS. I’m told it’s already been over-blogged to death, but c’est la vie. GOS does a lot right from a consumer point of view. The hat has an in-store demo and excellent documentation. Attaching to the chin by default, the touch-menu system guides you through the oodles of options, including three shapes (Up, Flat, Down), three brim/base colors (Light, Golden, Dark), five scarf ring colors (Frake, Mahogany, Oak, Rosewood, Walnut) and sixteen scarf colors. The hat is copy / no-mod and the only thing I can even come near scolding them for is not having a remove scripts option, although I checked my avatar script time and didn’t have any significant jump with it.

Tropic of Summer - More Hat Goodness

Tropic of Summer - More Hat Goodness

You have to resize the hat each time you change the shape which made the “save” and “restore” options a little baroo for me, but the resizing is pretty painless button-pushing and you can remove the hat and copy it to save it in various stages for your favorite outfits. You can also reset it to factory defaults, which is nice when the reshuffle of prims does odd things.

Tropic of Summer - Hat Glitch

Tropic of Summer - Hat Glitch

I had one display issue with the hat which is a heartbreaker for me, although many of the people I showed it to did not have the same issues, so it’s obviously viewer-setting and/or hardware dependent. If you zoom out to the point where you could take a full-figure shot, there is a transparency issue along the scarf/brim section that shows through. As annoying as this glitch is, it only happens when you zoom out enough to cause it. Given the quality of the sculpts and my propensity to sing songs from Rebecca of Sunnybrook Farm (shut up — it’s my hat and I can sing what I want) I was happy to stay zoomed in.

The “Espadrilles” wedge shoes also came from GOS and I was again impressed with their options as a consumer. Another purchase with amazing documentation and scripts that even come with remove options (although, once more, I didn’t notice any significant script time increase with the items). Also, it must be noted that at a time when shoes in SL are ridiculously overpriced, these puppies are no more expensive than a hair pack and you can buy color add-ons for only L$100, which is just brilliant.

Tropic of Summer - Wedges

Tropic of Summer - Wedges

At first glance they might seem to be cork wedges, but the base and heel cup are actually more like rattan. Alas, you cannot recolor these elements which is a crying shame after seeing the lovely straw options on the hat, but you can’t have everything. The ribbons, seams, bows, and toe of the canvass/linen textured elements can all be recolored depending on which packs you have, which means with a handful of color purchases you can mix up options for different outfits. I did find it somewhat limiting that I was unable to recolor the inner sole, especially given that the shoes were much wider on my foot than necessary when scaled for size.

The Espadrilles are 2.0 friendly and allow you to either re-size the invisiprim or turn it off and use the mesh alpha layer. They also come with an “ankle lock” feature that uses an A/O type method of keeping your feet and shoes working in tandem; this option can be toggled on and off for those who don’t like it. When editing, you can Sync the shoes so that changes apply to both and you don’t have to re-texture/size twice. As scripting goes, this is a company that understands how to make consumer-friendly products. Despite a few wishful tweaks, they’re riding the rails of perfection.

For jewelry I went to Mandala and picked up the “Pearl Rain” sets in cream and gold. The items are excellently crafted and delightfully textured, with luxurious pearl shine and variegated colors for a realistic effect. The sculpts are top-drawer and I cannot rave enough about the appearance. They are copy/no mod with full-bright counterparts included in each set and basic re-size “this prim” or “all prim” scale options. The necklace defaults to the chest attach position and everything else defaults where you’d expect.

Tropic of Summer - Jewelry & Glasses

Tropic of Summer - Jewelry & Glasses

The problem, however — and this seems to be a big issue with jewelry today in SL — is that the resize scripts are hogs. My avatar script time jumped over 1.0 when I was wearing all the items and an average of .3 per item (necklace, each earring, each bracelet). The menus do not offer a “remove scripts” option and because the items are no-mod you can’t remove them manually. When I’m home by myself taking photos, this isn’t a big deal, but if you’re out at an event, that kind of script hogging is just rude. I find myself not wearing jewelry these days because of this issue. When my avatar has an average script time of .25 - .3 with A/O, Mysti and my usual attachments, there just isn’t a way to justify quadrupling that for some jewelry.

***MEMO to designers — get with the program and offer us the ability to remove scripts if your items are script-time hogs. Kthxbai.***

Tropic of Summer - Glasses

Tropic of Summer - Glasses

Moving to a “depths of my inventory” oldie fave, are the Cat’s Eye Glasses from Frameworks which I am chuffed to report still exists in-world. These “never go out of style” delights are just L$80 and I love every spec of them, down to the rhinestoned corners. Copy and mod (those were the good old days) they use old /1 scripts to change colors, shininess, and transparency, although you have to size them manually. The scripts didn’t create any jump I could notice, but being as the glasses are mod, they can always be removed. I still love these as much as I did years ago when I first got them and I have to say, they hold up wonderfully against more modern offerings.

Tropic of Summer - Hair

Tropic of Summer - Hair

Last but nowhere near least, is the ME hairstyle from Sixty Nine. I found this a few months ago and I’ve been in lust with it ever since. Sixty Nine has a modest offering of styles, but they’re all lovely. The sculpts weave together to form a realistic whole with a feminine and wispy delicacy that you just don’t see in a lot of creators. The textures are fantastic and each wig is offered in traditional size-yourself or re-size script options (which can be removed). I didn’t have to tinker very much to get it to go with the floppy hat for those keeping track at home.

The prims are static and not flexi, so that is the compromise; movement and poses will be less natural. Still, it’s a compromise we’re all used to at this stage of the game.

As Summer outfits go, there is a lot for me to love about this one and we may be kissing Autumn before I relent to taking it off. I might even go crazy and keep the white Espadrilles on after Labor Day.

…just kidding.

Where Does She Get Those Wonderful Toys?

TO THE BEACH SKIRT WRAP - L$150
HUDSON’s Clothing Co
http://slurl.com/secondlife/Paektu/48/174/94

Summer Tie Up Blouse - Primrose - L$1
Prim & Pixel Paradise
http://slurl.com/secondlife/Rebels%20Haven/75/196/22

Espadrilles Wedge Shoes - L$295
(Add-On Colors L$100)
Floppy Hat w/ Scarf - L$295
Gos
http://slurl.com/secondlife/Gos/150/150/301 (shoes)
http://slurl.com/secondlife/Gos/115/130/301 (hat)

Pearl Rain Jewelry Set/Cream Gold - L$407
Pearl Rain Bracelet/Cream gold - L$257
MANDALA
http://slurl.com/secondlife/TEMPURA%20SOBA/98/115/24

Cat Eye Glasses - L$80
Frameworks
http://slurl.com/secondlife/Triangulum/145/133/27

ME - Mocha Collection - L$300
Sixty Nine
http://slurl.com/secondlife/SIXTY%20NINE/69/70/691

April 15, 2010

The Risque of Spring

April is the cruellest month, breeding
Lilacs out of the dead land, mixing
Memory and desire, stirring
Dull roots with spring rain.
~ T.S. Eliot, “The Waste Land”

Aphrodisia Outfit From Wishbox

Aphrodisia Outfit From Wishbox

*Editorial Note* Although I generally try and photograph review outfits in the studio, it is difficult to get good studio images with white dominant outfits. In this case, I felt using display images that demonstrate the effects of different daylight settings would be more helpful to consumers.

One of the reasons I’ve rejected the label “fashionista” in SL is because, although I enjoy wriggling my avatar into virtual fashion, I am far more interested in playing pixel paper dolls than I am in paying attention to trends and latest styles. I do believe that fashion - good fashion - can be both a visual art and an act of meaningful expression. Like most commercial arts, however, too many people think they’re good at it when they’re not and everyone from producers to promoters to critics to consumers wants to claim authority over it. Factor in the whole gaggle scrapping to remain relevant in a competitive market and you’re going to get the inevitable mediocrity of mainstream and drama.

The reason I know I’m not a fashionista is because my first priority in playing dress up is “pretty” rather than “compelling.” Sure, ideally, I aim for a marriage of the two, but if I have to choose, I take pretty everyday of the week and twice on Sunday. Compelling can be thought-inspiring and stimulating and controversial, but it can also be ugly. When it comes to such things, I lean heavily toward the Oscar Wilde side of vanity and weakness. And if you think that is slightly shallow the only response I can offer is…guilty as charged.

However, it is this playful attraction to dress-up pretty that brought me to the absolute delight that is Wishbox’s Aphrodisia.

Aphrodisia - Front View

Aphrodisia - Front View

Although intended as a fairy or elf outfit, Aphrodisia is so unabashedly Spring-friendly that I don’t think just the mythical folk should get to lay claim over it. I opted for the white and pink which consists of the ruffled top and cascading half-skirt generously garnished with a plaited sash and belt of sculpted flowers (I suspect, but cannot say with complete authority that these are roses and lilies from the full-perm Arctic Garden flowers line).

The movement on the flexi bust ruffle and skirt drapes are nicely done. The ruffle on the top breathes and floats lightly, as do the upper layers of the skirt, while the lower layers of the skirt have a bit more bounce and wiggle. The overall effect is well done and makes it surprisingly suitable for dance or frolic animations.

Aphrodisia - Risque Side

Aphrodisia - Risque Side

What makes the outfit risque is the fully exposed slit up along one side of the skirt. While I have no problem with wearing personal outfits that offer glimpses of deliciously bare skin, I generally don’t wear them in pubic. However, even if you are a hint on the modest side for your public clothing, the execution of the Aphrodisia is still on the “good girl” side of public decency. It gives the impression of vixen with a brazen display of inner thigh and *ahem* cheek, but it completely covers all the key bits, even during movement.

Aphrodisia - Modesty Layers

Aphrodisia - Modesty Layers

Stripping the outfit down to its modesty layers allows you to see how the nips and bikini areas are sheltered in the perfect way to provide a semblance of scandal, while keeping your personal secrets well under cover. Granted, the ensemble will never pass for prim, but it’s Spring and even the trees are flirty, so why shouldn’t supple pixel flesh get a little time to strut its stuff?

Aphrodisia - Back View

Aphrodisia - Back View

The outfit comes with a modifiable complimentary shape, but I had no problem fitting it to my existing shape. All the sculpts have touch-to-resize scripts that allow you to +/- in intervals of 1, 5 or 10 and they also feature a “restore” feature that resets them to the out-of-box sizing. They do not allow you to modify prim by prim, however.

Along with the outfit itself, there are two accessories that are “must have”s in my opinion. They can be found in a different part of the Wishbox main location near the Thumbelina fairy outfit. Both of them are flower accessories that use the same roses and lilies employed in the Aphrodisia sash and belt.

Wishbox - Fairy Garter

Wishbox - Fairy Garter

First up is the “Fairy Garter” which attached by default to the upper left leg. It can also be resized, but doesn’t appear to have a restore function. The white/pink version of the garter matches perfectly to the flowers in the “Blushing Ivory” version of Aphrodisia, but I didn’t see flower sets that would match the other two Aphrodisa options called “Paradise Green” and “Blackbird Pie” so you might want to check on this for yourself prior to purchase.

Wishbox - Happy Foibles Wreath

Wishbox - "Happy Foibles" Wreath

The “Happy Foibles” wreath attaches by default to the mouth and can be resized, but not restored. It also has a feature to remove scripts once you’ve sized it, but always be careful and remember to take a copy before removing scripts. The wreath can be found in the same section with the garter and has the same color combination options, as far as I could tell.

In closing, let me just say if you’ve ever had the desire to look like a girl out of a Mucha illustration, I suggest you skip your happy pixel toes over to Wishbox and give Aphrodisia a long, considering look.

Detail Items
Hair - Maitreya Green II (Pecan)
Shoes - Shiny Things SM Jane wedge (White)

Where & How Much
Aphrodisia Outfit (Blushing Ivory used in review) - L$550
“Happy Foibles” Wreath (Pink used in review) - L$175
Fairy Garter (Pink/White used in review) - L$150
Wishbox
http://slurl.com/secondlife/BraveHearts/194/161/30

Filed under: Fashion Accessories SL, Fashion SL, SL - Shopping by Salome at 8:25 AM

January 3, 2010

Bang For the Buck

“Most women’s magazines simply try to mold women into bigger and better consumers.” ~ Gloria Steinem

Contrary to what a few people have been asking me in regards to my comments on the state of shoe prices in SL, I am a believer in free market principles. I understand and respect the desire of content creators to get the most they can for their wares the same way I understand that as a consumer it’s my responsibility to educate myself and structure my own choices in regards to purchase. I do not (except in cases like monopoly, insider-trading, price gouging in times of panic, and other shady ethics situations) draw any moral line based on pricing in RL or SL. The objections I previously stated are in regards to my own standards of market expectation and what I feel to be common sense from a consumer standpoint and are not intended to bring into question the validity or ethics of those I mentioned. Opening debate about common sense is not the same as questioning integrity and that bears stating up front and often.

So, where am I coming from in my pricing objections regarding the SL shoe market?

To fully understand my position (this is going to be one of those annoyingly long posts), we have to look at the overall fashion market in SL from a historical standpoint. I’m going to use 2006 as my baseline for a few reasons — not the least of which is that it serves as the best reference for me in both personal recollection and easy-to-grab reference. There are, however, myriad other important reasons to use 2006 as a baseline which include:
1. The designer market finally had enough players to be considered more than just a handful of creators putting out random content;
2. Many average prices for popular items came to be established;
3. High-end market items began to emerge amid average products;
4. A major innovation was introduced (flex prims) giving us an example of how the need for creators to “skill up” can affect the market;
5. Standard packaging for many items was established.

What’s going to make this challenging is understanding how these changes translated to RL value for consumers given that the Linden Dollar fluctuated so much more in 2006 than it has in 2009. While I can hold my own in most pre-calc math, I’m a word girl, not a numbers girl. It’s possible I’m going to screw up in some of this when I get down into the “what this translates to in RL numbers” part of this post, so please, check my history and math and I’ll update as needed.

First, let’s look at pre-2006 SL fashion facts for a moment:
1. There were a handful of good designers on the grid, few of which had established brands or lines. Stand-out stores like Celestial Studios and Mischief were guaranteed major shares of the market;
2. A vast majority of items were sold randomly alongside other items (it was not unusual to have a pair of jeans being sold alongside a fountain and a prefab, etc);
3. “The good stuff” was overwhelmingly photosourced (and likely in violation of any manner of copyright standards);
4. All-color packs were the norm as opposed to single-color sales. If you bought one, you bought them all. One of the mains reasons for this I often heard from creators at the time was they wanted *all* their stuff to be out on the market, not just the black, taupe, and red options (the majority of single-color sales).

In 2006, the above situation began to evolve and the SL fashion market really started to gel. You had more sophisticated original designs popping up, you had people starting to brand themselves and their wares effectively, and the realization that there was actually RL profit to be made generated an interest and motivation for creators to take pride and put more effort and creativity into their products. Packaging norms emerged like the segregation of single-color items for most fashion products, with higher priced color packs as an option for shopping whores like me and Willow. Buying a dress in single colors is something consumers take for granted today and obviously that barn door is way beyond closing, but I still have serious misgivings about this aspect of the market. It’s both good and bad for consumers (more choice, less value) and I’m not convinced it’s the best option for sellers for reasons too complicated to add to what is already going to be a complex post. Suffice to say, 2006 was the year that put SL fashion on the map, and understanding where things started helps shed light upon how we got to where we are.

For our purposes, the most important thing about 2006 is that the following prices and sales options began to emerge as the norms:

SL FASHION PRICE NORMS FOR 2006

Skins
Below Market Quality Skin, Single Option: L$250 - L$500
Market Quality Skin, Single Option: L$1000 - L$1500
Outliers/Notes: The oddity in this range were the RaC skins that ridiculously sold for L$3000 - L$4000 a pop.

Hair
Single Color, Single Style: L$100 - L$150
Color Pack (generally 3-5 colors), Single Style: L$200 - L$300
All-Color Pack, Single Style: L$750 - L$1500 depending on amount of colors offered
Outliers/Notes: This became the norm for places like ETD, HCT, Empyrean Emporium, Tami McCoy, etc. There were oddities, like Lash who sold everything in all-color packs for L$300, but the industry standards were largely taking root.

Clothes
À la Carte Items: L$50 - L$200
Average Outfit/Costume: L$200 - L$300
Average Formal / Dress Gown: L$500 - L$750
High-End Gown/Bridal/Designer: L$1000
Outliers/Notes: Only Ceres Prototype and Nonna Hedges sold the bulk of their inventory lines (which were small) for the L$1000 range. Mostly you had designers who included the bulk of their wares in the average ranges with a handful of special items in the high-end category.

Jewelry
Average Pieces: $50 - L$200 (piercings, pair of earrings, necklace or a bracelet)
Average Sets: L$300 (earrings + necklace and/or bracelet)
High-End Items/Sets: L$300 - L$500
High-End Wedding Sets: L$750 - L$1000
Outliers/Notes: I only remember creators like Shiny Things, Lassitude & Ennui, Elexor, and Miriel offering a handful of high-end merchandise items, most of which fell into the under L$500 range even for sets. The only items I recall being in the L$1000+ range at all were the Scheherezade sets from Shiny Things (L$1300 necklace and bracelet, unlimited run) and Elexor’s Limited Edition Alternating Chanel and Square diamond set (L$2500 necklace and bracelet, run of 50).

Shoes
Average All-Color Pack: L$99 - L$250 (no-name or small line designers)
Individual Above-Average Pair: L$100 - L$250 (Celestial Studios, etc)
Individual High-End Pair: L$200 - L$350 (Prim Seduction, L&I, Shiny Things, Jeepers Creepers)
Ceiling High-End Pair: L$400 - L$500 (Shiny Things)
Outliers/Notes: Although most aspects of SL fashion can be broken into market-quality or high-end options/designers, shoes had three very distinct levels that I’m labeling average, above-average and high-end. This is partially attributable to the fact that system-based shoes were still a valid purchase and the invisiprim/size-zero attachment norm hadn’t been completely established until the later part of 2006. We also have to take into account that Fally was so far ahead of the rest of the market that its hard to know how to classify her for 2006. Fally makes the spectrum of quality in 2006 far more skewed than it is in 2009.

So, how do these trends and numbers hold up in today’s market, years later?

SL FASHION MARKET PRICE COMPARISON 2006 VS. 2009

2009 Skins. You still get market quality skins in the L$1000 to L$1500 average range. The main difference from 2006 is that now you can get near market quality skins for free as well, so the below-market quality end of the spectrum pretty much disappeared. This remains one of the highest drama items in SL (largely due to copyright violation issues) and yet, the market price has been fairly stable since 2006, even while the quality improved dramatically and the number of creators offering skins exploded.

2009 Hair. For the most part, still within range of the same pricing with color packs in single styles making up the majority of sales. In 2006 those prices were L$250 - L$300 and that’s maybe ticked up a notch to L$250 - L$350, but for the most part we’re still about the same. Worth noting is the fact that hair is likely the most-purchased genre in SL fashion and the voracious consumer capacity of the market may lend to its relative pricing stability.

2009 Clothing. Harder to peg because clothing covers such a range of options, but overall prices hover in the same ranges as they did in 2006, with the obvious difference being that there’s simply more high-end merchandise out there. But then there’s more of everything out there. I’m going to bump the high-end average designer/bridal to L$1500 in 2009 up from L$1000 in 2006 because there’s enough high-end designer wear to justify the bump in averages. It’s worth noting that these market prices have remained mostly stable, but the consumer lost the option of resale value (or alt trade-off value) for high-end clothing with the emergence of copy/no-trans becoming standard for nearly all clothing.

2009 Jewelry. Tricky, but I have to say things are still within the same ranges as 2009.

2009 Shoes. Here we come to the crux of what I see as a shoe pricing anomaly. First, we have to recognize that all-color packs and no-name designers pretty much disappeared as creators began including their slightly-below-average shoes with outfits instead of offering them as individual sale items. Next, we have to accept the morphing of above-average single pairs into high-end average pairs. In 2006 above-average and high-end average single pairs ranged together from L$100 to L$350. In 2009 you were lucky to find anything of market quality under L$300, but it’s fair to say that the average cost ranged from L$350 - L$500 with the high-end market going into the L$1000 - L$2000 range: double to quadruple where the market was in 2006.

What does this translate to in RL value of what an SL fashion junkie could expect to pay then vs now?

USD/L$ CONSUMER VALUE COMPARISONS 2006 VS 2009

First, we need to understand that the SL exchange rate has remained relatively stable in 2009, lingering in the 262:1 area, which I’ll use for the purposes of the below comparisons. In contrast, the 2006 exchange rates fluctuated from 275:1 to 340:1 depending on the time of year. I’ll be using those numbers in the comparisons below. Again, I’m not an economist, but I feel that establishing these numbers for comparison give a fair overall view of the market. Next we need to keep in mind the state of the world economy in 2009. While it looks like most of these numbers are lingering in the same general areas, the luxury cost they represent to the average consumer should be taken into account for a year that saw most consumers having to make tighter choices in their casual spending habits. Finally, take into account that in the clothing category, consumers also lost resale value of high-end designer merchandise as the no-trans evolution took hold.

2006 Exchange Rates: 275:1 / 340:1
2009 Exchange Rates: 262:1
(All rates L$:USD)

Skins
L$1250 Skin in 2006: $4.55 USD / $3.68 USD
L$1250 Skin in 2009: $4.77 USD

Hair
L$300 Color Pack in 2006: $1.10 USD / $.88 USD
L$350 Color Pack in 2009: $1.34 USD

Clothes
L$150 À la Carte Items in 2006: $.55 USD / $.45 USD
L$150 À la Carte Items in 2009: $.57 USD

L$300 Outfit/Dress in 2006: $1.10 USD / $.88 USD
L$300 Outfit/Dress in 2009: $1.15 USD

L$500 Formal in 2006: $1.82 USD / $1.47 USD
L$500 Formal in 2009: $1.91 USD

L$1000 High-End Designer Gown in 2006: $3.64 USD / $2.95 USD
L$1500 High-End Designer Gown in 2009: $5.73 USD

Jewelry
L$300 Average Set in 2006: $1.10 USD / $.88 USD
L$300 Average Set in 2009: $1.15 USD

L$500 High-End Set in 2006: $1.82 USD / $1.47 USD
L$500 High-End Set in 2009: $1.91 USD

Shoes
L$250 Above-Average Pair in 2006: $.91 USD / $.74 USD
L$400 Market-Quality Pair in 2009: $1.53 USD

L$350 Individual High-End Pair in 2006: $1.27 USD / $1.03
L$500 Individual High-End Pair in 2009: $1.91

L$500 Ceiling High-End Pair in 2006: $1.82 USD / $1.47 USD
L$1500 Ceiling High-End Pair in 2009: $5.73

CONCLUSIONS BASED ON DATA
1. On average for categories of hair, skin, and jewelry, consumers lost only a few cents in value for their average expected purchase, with a maximum swing of $.25 to for skins. During the L$ value crash, consumers saw bigger values of up to $1 per purchase.
2. Market-quality clothing saw much the same changes as hair, skin, and jewelry with value differences lingering mostly in the ten-cent and under range. During the L$ value crash, consumers saw more modest values of up to $.50 per purchase.
3. High-end designer clothing saw a larger drop in consumer value with the difference in average purchase hitting in the $1.90 area. During the L$ value crash, consumers enjoyed values of up to $1.80 per purchase.
4. Shoes saw the most dramatic shift in SL fashion market trends with the average value shifting $.40+ for market-quality wares $.70+ for high-end products. During the L$ value crash, consumers saw values of up to $.80 per purchase.
5. High-end designer shoes branched into a staggering change in per-purchase value cost to the consumer with a $3.90 average for the high-ceiling items. There isn’t a real comparison for what 2006 consumers had available during the L$ value crash, so it’s not fair to say this part of the market ever had a vast consumer-benefit-swing.

While most (if not all) aspects of SL fashion have remained relatively stable in price since 2006 (or saw drops in L$ exchange values that benefited the consumer), shoes are boldly out of proportion. The question becomes: why?

These possibilities have been suggested to me:

A. Quality improvement. While I do acknowledge that the overall quality of shoes is much improved from 2006, the fact is that the real jump in innovation on shoes happened in 2006 with the standardization of prim shoes at size zero and the influence of Shiny Things as the high water mark. If you look at most shoes from 2006 they obviously dated, where Fally’s 2006 designs could still pass in the 2009 market as near or at market quality. Shoes have not improved significantly more than any other genre of fashion item, respectively.

B. Introduction of Sculpt Prims and Associated Scripting Costs. Flex- and sculpt-prims have affected the clothing and hair markets no less significantly than they have shoes. When J’s introduced their prim toe shoes they were (and still are) within modest market norms. The introduction of sculpted toe shoes can be likened to any number of new trends in attachment hair and clothing. Yes, there are significant investments in elements like scripting for tinting and resizing, but scripting has always been a factor in the fashion market and resize scripts are becoming as much the norm for skirts, hair, and jewelry as they are for shoes. Scripting is also a partially self-inflicted cost as shoes (like jewelry) have enjoyed a no-mod status for years and offering resizing scripts is more for creator convenience to avoid the need to do custom fittings for consumers. Most of these types of recolor and resize scripts also sell on the market for a fair price to content creators. There’s no reason sculpties or the scripting they require presents a greater burden on shoes than any other genre in the market.

C. Stripper Mentality and Brand Whoring. Maybe I’m out of touch with the average SL consumer, but I can’t believe this is the majority state of the fashion consumer market in SL. Yes, we all enjoy a touch of the trampy when it comes to SL and having a completely safe environment to explore the limits of good taste is an indulgence most people I know flirt with now and then. But I cannot believe that the average SL consumer has become so mindless of their own best interest that content creators latched onto it and began trending their prices to align. This might be a case where my belief in SL consumers and fellow shoppers is higher than reality, but I think this more an effect of steep spikes in prices rather than a root cause of the issue.

D. Lack of Critical Blogging to Keep Market in Check. With some small measure of guilt, I can acknowledge that this might be a factor, but, again, I see it more as something that addresses the issue after the fact and isn’t a *cause* per se.

E. No Consumer Memory of Value. This theory goes that because high-end designer shoes weren’t a significant influence on the market when consumers had their most beneficial ratio of L$ exchange rate to in-world pricing, they mentally over-inflate the value of shoes. I’m not sure I buy this, but it does hold with the timeline and the math, so I’ll present it as something worth mentioning.

So, if I reject the above, where does my personal speculation lead me?

Well, I believe the shoe market is in the state it’s in largely due to merchandising brands offsetting mark-up costs paid out to ghost creators.

Once, more, in English. With history.

Let’s recall when Armidi came on the scene. With Armidi, we had what was really the first example of a merchandiser paying creators to abandon their own brands. I’m not going to reveal names and numbers because most of what I know is either second-hand or told to me in confidence. The who and the L$ isn’t as important as the how and why.

Do not mistake what I am saying here. Armidi was not (to my knowledge) unethical and whether they fold or continue from here, they can be regarded as an interesting experiment in bringing RL business practice into SL. One can see why it was appealing to designers. Most designers want to create — they don’t want to deal with the exhausting tasks of marketing, land management, and customer service. Anyone who’s had to package their items and deal with customers knows the toll it takes on creativity and production.

Where Armidi’s model broke down for me was that while their marketing always did a good job, their customer service didn’t exist and they disengaged from consumers in a way that made shopping there risky. If there was a glitch or problem, you were out of luck. I began to dislike the way they did business, and no matter how pretty the stuff was, I began to avoid them by and large. But, the Armidi effect resonated through SL. More and more designers began to like the idea of broadening their brands by partnering (either openly or behind closed doors) with other content creators. While there have always been partnerships in SL where one RL person was the “brand” and the another was the workhorse (*cough* Last Call *cough*) Armidi changed the landscape in how this was done. It was no longer a practice of RL partners converging together in SL. The introduction of the concept of expanding brands beyond the initial designer’s scope meant that you’d often hear of a designer looking for someone to make their jewelry for them or their shoes for them.

Obviously, when you pay a designer to make something for you to market under your own brand, you then have to mark up the price to include your own profit. This gets more significant if the arrangement is percentage based instead of an up-front sum, the more designers you add on and profit-share with, etc. It especially gets expensive when the creators know their own economics and expect full market value for their own work.

I do not know if the individuals who control the brand marketing behind lines like Maitreya and/or Stiletto Moody and a handful of others are the sole content creators of their lines, or if they’re hiring out creations (or creation elements). There is nothing wrong with them doing so. However, if that is the case and these inflated prices are just the result of covering profit margins, the SL consumer, by accepting these prices, is painting themselves into a corner. They are attaching their spending loyalty to a brand that represents no one in particular and they’re sacrificing value for the convenience and mark-up of merchandisers. In exchange the consumer really isn’t getting anything.

Those designers hitting the ceiling in today’s shoe market certainly do not owe me or anyone else answers on this issue; their business practices are their own affair — they’ve put their wares out and we have the consumer option to purchase or not purchase. My concern with looking for causes is simply to understand the new landscape and discern if it’s something that can be reigned in, or if it’s an inevitable shift. As a consumer I can only make my own choices and hope enough others share my concerns to adjust the market back to where I believe it should be. Naturally, I could be the outsider of that mindset.

However, this state of affairs does invite speculation and that’s all I’m offering here in attempt to make sense of why the shoe market is where it is. Will we look back and view these prices as we do the over-inflated RaC skins of 2006, or is this a pricing restructure we’re going to allow to become the standard? If it is something we’re going to allow, then we should at least know why we’re allowing it and what we’re getting in return — which, as far as I can see is neither superior quality or product, but merely additional spending for spending’s sake.

January 1, 2010

2009: What I Wore

Clothes are never a frivolity: they always mean something. ~James Laver

How an entire year has gone by remains a mystery, and certainly my enjoyment of reviewing and blogging has dropped off a bit, but with the passing of 2009, I felt a silly desire to do one of these “Year in Review” entries, sharing a few of my favorite items that I picked up along the way.

Fair warning: I’m not trying to make a “best of” list or anything like that. What I am listing are my favorites of things I actually wore (for the most part) and enjoyed my virtual self in. Not all of these items were created in 2009, but 2009 is where I found them and they found me, so they’ll be featured here for that reason. While I will do my best to include the names of items and the stores and content creators I will not be listing prices because life is simply too short to go back and do that research. Also, I’m going to provide links to the images in my Flickr instead of embedding them in the blog entry. The Wordpress/Flash bug makes posting a batch of images a form of torture that should be reserved for people Jack Bauer needs information from. If you want to see the Flickr image that goes with the selection, click on the word IMAGE beside the section title. I’ll try to get images for things that are missing added in a timely fashion, although for things like skin, hair, eyes, glasses, etc, they’ll be represented in other images, obviously. Yes, there are some editorial opinions here amid the rest of my blathering. If you expected different you obviously haven’t been a regular reader.

The whole messy year in review after the jump ;-)

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