June 25, 2010

The Short Fix

“Listen, I’m an old man. I’m much older than you think. I can’t go on for ever. I’ve got no children of my own, no family at all. So who is going to run the factory when I get too old to do it myself? Someone’s got to keep it going – if only for the sake of the Oompa-Loompas. Mind you, there are thousands of clever men who would give anything for the chance to come in and take over from me, but I don’t want that sort of person. I don’t want a grown-up person at all. A grown-up won’t listen to me; he won’t learn. He will try to do things his own way and not mine. So I have to have a child. I want a good sensible loving child, one to whom I can tell all my most precious sweet-making secrets – while I am still alive.” ~ Roald Dahl, Charlie’s Chocolate Factory.

“You can dream, create, design and build the most wonderful place in the world, but it requires people to make the dream a reality.” ~ Walt Disney.

Because it needs two quotes. That’s why.

I probably shouldn’t blog when I’m running a fever. But I’m bored.

So while most people are humming “Ding Dong, the M Is Dead” and tying yellow ribbons ’round old oak trees for the return of King Philip, I’ve been mulling, as have some of the calmer voices. Zero, Grace, and Zha have all produced reasoned thoughts as well as a host of others. I just keep coming up against one big problem.

Philip couldn’t get it done the first time. Not really. He climbed the mountain, but Wile E. Coyote-d all the way down after that.

I like Philip. I respect him as a visionary. He is actually up there, in his own way, with people like Walt Disney — people who saw something amazing and set out to make it happen. And, unlike most, he made it happen. But what usually sustains the dreamers is not just the dream or luck or the right place at the right time — it’s the ability to engage the right people in the dream with you.

There are three main ways of doing this — (1) making the hard calls and entrusting the people who know how to make things happen (Walt Disney and his brother, Roy), (2) being a charismatic sociopath and turning the world around you into a sort of brainwash zone where your minions believe their existence depends on helping you achieve your goals (Jobs, Gates) or (3) frolicking about making daydream declarations and trusting the Oompa Loompas to deus ex machina you out of the tight spots (hint: one of these only works in fiction).

If the problem with capitalism is capitalists, then the problem with vision is visionaries. They are sometimes their own worst enemies and the worst enemies of their own dreams. Linden Lab suffered early and often because the right people were in the wrong jobs. And, once that festered, the wrong people then became cemented into other positions (ie: the inevitable nepotism). And the whole sunshine and flowers “everyone work on what they want” philosophy turned into a nightmare of nothing getting done.

As the only person I know who was actually unschooled, I can tell you the model only works to a certain point. At some stage knowledge, like work, is unpleasant, but if you’re going to build a mind or a company, the unpleasant stuff has to be done and someone has to be there to make sure it goes right. In business sometimes you get lucky and you have a martyr to do that on their own. If there ever was a Martyr Linden, however, I never met them.

Grace points out that Philip has to get an amazing number one, and that can’t happen fast enough. Zha points out that there needs to be a priority of things that address the current concerns of the existing SL population. I would suggest hiring an average teenager to sit in a room and state the obvious all day, as well, and I’m only half-kidding.

The short fix is easy to say, hard to do. Grace is right. Philip is stuck as the nice guy “Good Daddy.” He needs a “Bad Mommy” to help him parent his adolescent child through these growing pains, and he has to keep himself from sneaking the kid candy after Mom grounds it. This is a rare second chance. M Linden took the hit and cleaned out a lot of dead weight with him. There are no obligations of “How can you fire me, I was standing right next to you when X went live…” or other can’t-fire-guilt lingering.

Zha is also right, and a lot of our suggestions for priorities align.

My priority list would be more like this:

1. Hire someone you respect enough to yell at you when you’re wrong and professional enough to take it on the chin when the hard calls have to be made. Give that person as much power as humanly possible to keep the trains running on time. Pay them. Love them. Pet them.
2. Get your PR house in order. Create actual liaisons to deal with the existing population, the businesses who want to come in, and the educational institutions that want to explore. Stop thinking this is all or nothing and there can be only one. Make their job descriptions include the fact that they have to talk to each other and they have to spend time in the actual fucking product using it the way their base uses it. Tell them not to talk about anything they don’t know (like live music, art, or anything else that happens in SL and has a pulse). Make businesses and education believe they matter. Make residents feel heard. Honestly, no one expects you to do these things 100% (or even 50%) right in business these days, so if you just learn to fake it better that would be an improvement.
3. Communication. For the love of GOD fix it. Any kid that ever went to EPCOT and rode Spaceship Earth understands that communication is the foundation of technology and human society. If your product is failing on communication, your product is doomed. Fix it. Groups. Privacy. ALL OF IT. This should be your main goal for the rest of the life of SL. If you cannot answer how the project you’re working on contributes to people communicating better with one another, your project is a bad one.
4. Interface with small groups of the population. Find out what their issues are. Stop pretending JIRA works. Ignore the crazy people. If you can’t identify the crazy people, call me, I have a list. Again, this is where the average teenager sitting in the room next to you can be of help.
5. Look at what your competition is already doing and do it better. Use the Emerald viewer for a week and realize why over half your users prefer it to your product. You don’t have to work on view 3.0. No, I’m lying. You do. Like yesterday.
6. Give people things that do not suck when you want them to spend money on you. That whole thing about Linden Houses? I’m not sure what you were thinking, but you should never forget how stupid it was. You want to get more people to upgrade to paid accounts? Give them one free “back up” a month so that they can revert to a previous inventory in case of lost data. Then charge them a modest fee to restore after a data loss issue up to X times per year (to prevent exploiting the system). No one else can offer that but you. Give residents the ability to share inventories across registered accounts up to X alts. No one else can do that but you. Give merchants with paid accounts and private regions the ability to list demos in their profiles. This will remove a boatload of crap from XStreet and stop people from having to lag down sims to try on demos. No one can do this but you. Offer those same merchants the ability to set up and manage recurring subscriptions. Build in features that no one else can offer. Make your product necessary. Give people something worth upgrading for.
7. Fix events. Now. Yesterday. Make it possible for people to figure out what the hell to do when they get bored in the platform instead of just quitting.
8. Search. Nuff said.
9. Accept that the adult aspect of SL is a bigger part of the the business in SL than any of you are comfortable with. You may want to call it “clothing sales” but trust me, it’s about making their avatar look hot at the club. You don’t have to endorse anything illegal, become a porn producer, or bring it to the front page, but stop acting like you’re ashamed of one of the major reasons people join SL and stop trying to kick it to the curb.
10. When you fix search, sell adwords like any other company would already be doing. Sell ads during log-in instead of the silly news updates no one reads. Do basic things to increase your income. Make money in the obvious ways, ffs. You don’t have to re-invent the wheel on everything.
11. All your suggestions and “hey, kids, look what you can get” stuff is embarrassingly off the mark of what your user base is actually using your product for. Just put a banner on the website that says “We are out of touch” and stop paying people to make irrelevant lists. Look beyond the ass-kissers and the self-promoting halfwits and figure out who is honest and professional and in touch. The days when you could just throw together a party with volunteers is over. If you’re going to have events and promote activities HIRE PEOPLE WHO KNOW ABOUT THEM or leave them alone.
12. Be as honest as possible with your user base. Yes, the crazy cat people and bitches like me will always have something negative to say. But when you say one thing to reporters and do another with your product, it makes you and Linden Lab appear intellectually bankrupt. It also opens doors of liability that I’m sure make your lawyers wake up in cold sweats. For the most part even we shallow consumer-types respond well to honesty. If we know you’re working on it. If we know it’s on the list. If we know you’re trying we will give you a lot of fucking rope. Look what we’ve already given you, despite yourselves.
13. Give land owners actual control of their land, especially on private regions. We need better management tools for griefing if nothing else. We also need data and information from YOU on how to manage lag. We need to know how script size, script time, texture load, etc all work together to bog down user experiences. We need to know how to prioritize these things when calls have to be made. We need to educate our visitors on how to be respectful toward each other.
14. Stop screwing over the creative community. It’s bad enough that you insult the live music community on a regular basis by pretending to care, but shafting media and content creators in wide sweeping gestures? Cut that shit out. Content creators make the trampy clothes that keep your beloved consumers wiggling their pixels in SL. It’s bad enough they have to deal with the realities of content theft; they don’t need your guff as well. FIX build problems. That crap about SL having 5 decimal places, but we only get 3, so we have all these hairline fractures in our stuff? Stop that. That bug with the 1 pixel fuck-up on textures? Fix that, too. Your users are zoom freaks and your best content creators are anal retentive. That .0001 we can’t get to without scripts or alternate viewers really pisses us of.

Once you have a handle on these things (and I’m not saying once they’re all solved, I’m saying once you have a handle on them) then you can murmur something about the next shiny thing without us burning you at the stake. Fix it, make practical improvements on the existing, and then you can dream the next dream, reach the unreachable stars — whatever soundtrack plays in your head when your light bulbs go off. But until then, you’re cut off. Whatever is on the plate now is all you get until you finish your veggies.

I’m now going to sleep and dream that Philip is capable of managing his dreams. Because I like the way he dreams and there’s got to be someone out there to help him get it right. Including an average teenager.

Filed under: SL - Business,SL - Social Dysfunction,Virtual Living by Salome at 11:12 PM

June 14, 2010

The Unreliability Card

“Bureaucratic mentality is the only constant in the universe.” ~ The late, great DeForest Kelley as Dr. Leonard “Bones” McCoy, Star Trek IV: The Voyage Home (Via Bennett, Krikes, Meerson, Meyer, and/or Nimoy)

So, right, the layoffs… erm, restructuring.

I don’t have a lot to add about the reasons behind the recent changes taking place at Linden Lab, or emotional response. For insight far keener than anything I have to offer on that subject, I suggest reading, Grace, Gwen or Tara. However, amid all the history, speculation, and other reasoned interpretation (not to mention the mass hysteria) there has been a significant point I’ve not seen covered and it’s still buzzing in my skull.

The unreliability card and the unforeseen side-effects of playing it one too many times.

Whatever this new direction means for Linden Lab and Second Life, and whatever spin is being put on the situation, this drastic, public about-face signals yet another example of how arbitrary and unreliable the management/decission making structure within the Linden Lab hierarchy remain. In fact, unless there is some heavy-duty duct tape being applied to what remains of the SL Enterprise division, this latest stunt may make certain no serious business looks at SL for quite some time.

Gwen brings up an interesting point in her post, speculating that probably only a couple dozen SL Enterprise boxes ever got shipped, indicating (to her) that this makes the project a failure, or, at least a failure in the eyes of income strategy for Linden Lab. But, the fact is, we don’t (and can’t) know that for sure. Forgetting that we don’t have any real numbers to mull, the SL Enterprise system has only been in place for a year. A year. A year is not nearly enough time to evaluate a project that is marketed to the types of organizations that can consider investing in anything with a $100k price tag.

Why? Because bureaucracy takes time — and this appears to be something that neither Linden Lab, nor most bloggers who talk about the SL Enterprise project seem to understand and address.

Yes, there are some organizations where a few people in the tech division can write a $100k check for new development and projects without a lengthy time-table, but they are not the bulk of this type of targeted market. SL Enterprise is/was focused at a certain type of clientele — the type that includes government, big corporate structure, or higher education and all the red tape those types of environments entail. Red tape means drafting funding proposals and grant applications. It means submitting budget requests. It means shuffling paper between departments, making deals, revisiting numbers to shuffle some more. Lather. Rinse. Repeat until blind and/or numb.

Anyone looking to use the SL Enterprise system would have to evaluate it, research it, investigate it and put together a preliminary report that would convince a board and/or someone who makes the big calls that they could further develop proposals. Assuming that hurdle is lept, then they have to go through the budget planning phase and pass that on for approval. Probably more than once. Then, assuming they still have a green light, they may well have to wait for fiscal markers or goals to be reached (especially during one of the shakiest financial years in recent history). This process would reasonably take months in a best-case scenario. Throw in a conservative penny pincher at any leg in this process trying to stretch a profit margin for an extra quarter (or two) and approval gets stalled or rebooted back a few steps.

In fact, I have a contact who recently related a conversation they had with a frustrated government official who’s been considering an SL Enterprise implementation into their existing projects. The official explained that trying to get the necessary funding could be expected to take up to nine months due to the basic process of review cycles — each of which last more than a month — to seek approval.

One year is not enough time to know if SL Enterprise was a success or not, and you have to wonder how many people were engaged in some sort of planning process that just, for all intents and purposes, appears to have been cast over Linden Lab’s collective shoulder (assuming rumors are true that the SL Enterprise top planners and liaisons are among the layoffs).

Anyway you look at it, this radical shift in focus sends the message that Linden Lab is a company with short-attention-span syndrome. Something didn’t work as quick as they wanted it to, so they moved on to the next shiny idea. And who knows — the next shiny thing may, in fact, be better. But there’s something to be said for not burning bridges you don’t have to burn. And, don’t kid yourself, without a liaison and advocate in a high office, SL Enterprise is a burned bridge. Because no organization is going to be able to function as they’d like with basic Linden Lab “support.”

Now, don’t get me wrong — I do not default to the position that the layoffs are a bad thing. I am not in the Chicken Little “sky is falling” camp on this one. The internal structure of LLab hasn’t been working for a long time – a personnel shake-up was damn necessary. Some good people will always get swept away in a house cleaning like this. There are always unfortunate casualties in a restructure. But usually, in any corporate sweep, the bulk of what goes is dead or outdated weight. Who is going out doesn’t interest me intellectually. Who comes in, and what those that remain focus upon is the food of my concern, and my hope.

Moving toward a consumer-based market (or, moving back to that market, to be accurate) is actually a direction I support. I also support making some of SL functionally available for mobile devices and making it more social networking friendly (assuming they do the legwork and get their privacy options up to par before implementing this kind of thing). These sorts of evolutionary steps are simply a necessity to remain competitive in today’s market of social formats. Yes, I’m concerned that this may lead to a “Farmvilling” of SL, but I’m not greatly concerned. Technology moves forward. It just does.

Now, if we’re lucky and the Lab finally gets a fire under its ass and starts moving in a coherent direction, this will lead to community and consumer growth. That’s a win no matter your business in SL. New communicators, new customers, new creators — this is what it’s about. In a best-case outcome, a significant influx of new residents and new energy into the format means that some of the SL Enterprise targets may even forget and forgive this recent quake of unreliability.

But, it’s worth noting the message this abrupt series of events sends out regarding the stability and reliability of Linden Lab’s internal structure. Shifting focus off SL Enterprise after only a year means they didn’t understand the market they were going after, or they lost patience before a reasonable time frame of execution. Neither of those instills confidence in the company or its product.

Was this because they recognized it as an unrealistic focus and turned it into a more back-burner long-term project? If so, where it the PR to assure SL Enterprise customers (and those who might be seeking funding) that the SL Enterprise project is still healthy and supported? And I don’t mean the lame “the kids are alright” M Linden statement. I mean real PR. There’s a lot of work to do to make this a case where current obligations appear to be tucked safely under one arm while turning a new corner. Right now, it still looks like a kid with ADD chasing the next pretty butterfly.

When it comes to SL, my current belief is that “anything different is good.” So I remain a little hopeful; I’m a sucker that way. But then again, I didn’t shell out $100k for an SL Enterprise box, so my hope is free.

Sure, everything new is a gamble, but smart players understand the importance of remembering the cards they’ve already revealed so they don’t overplay the hand. No one likes placing all their bets on the wild card round. Especially not in a high stakes round.

Filed under: Second Life,SL - Business,SL - Social Dysfunction by Salome at 5:39 PM

June 9, 2010

Wonderland Sky Scene From Facade Furnishings

It was much pleasanter at home, when one wasn’t always growing larger and smaller, and being ordered about by mice and rabbits. ~ Charles Lutwidge Dodgson, Alice’s Adventures in Wonderland

Wonderland Sky Scene from Facade Furnishings

Wonderland Sky Scene from Facade Furnishings - Marble Gazebo

So, because I needed another project (stop snickering!), I started a series of what I’m going to call “Sky Scenes” for Facade Furnishings. I’m starting off with a Wonderland themed skybox platform setting because, well, it’s my favorite. For years now in SL, whenever I’ve changed my personal virtual living space, I’ve always kept part of the Wonderland theme. I’m not sure why, other than the fact that I felt deeply connected to the stories as a child and, as I’ve lingered in this adulthood area, I still project back into Wonderland when my mind is at ease and seeking playfulness.

Wonderland Sky Scene From Facade Furnishings - Overgrown Garden

Wonderland Sky Scene From Facade Furnishings - Overgrown Garden

This project marks the first time in a long while I’ve gone the painful route of creating, testing, packaging and listing on xstreet. Projects always start off so innocently. Building is the fun part. But then comes the “make sure all the scripts and poses are set to the proper permissions” detail work. And then shooting images for packaging. And then boxing it all for sale. Then, the actual listing process on xstreet which should be used at gitmo as a form of mental abuse reserved only for convicted terrorists.

This is why I have 10000 built items all over the place and none of it set for sale. Ah, well, hopefully this project marks a new productive phase.

While I’m not going to dive too deeply into reviewing my own items (if I didn’t like them and think they were good, I wouldn’t be offering them for sale) I will list a few nitty gritty details:

Footprint: 30×30
Minimum Required Parcel: 1024
Total Prims: 230
Total Objects: 17
Rez-Sytem: Rez-Faux
Perms (Objects): Modify, Copy, No Transfer
Perms (Scripts): No Mod, Copy, No Transfer
Perms (Poses): No Mod, Copy, No Transfer

If you want more details, The Wonderland Sky Scene is up on xstreet

And available for view in-world:

http://slurl.com/secondlife/Seven%20Veils/118/110/1997

Additionally, several of the individual elements can be bought separately at Facade and xstreet:
VISIT THE STORE
SEE MY XSTREETSL LISTINGS

Wonderland Sky Scene from Facade Furnishings - Overview

Wonderland Sky Scene from Facade Furnishings - Overview

Now if I can only finish constructing the rest of the store… and the other store… and the SIM… and…

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